![multiwinia how to use map editor multiwinia how to use map editor](https://assets2.rockpapershotgun.com/multiwinia_mcwHHAX.jpg)
To open the console, press the "^" key which is above the TAB key and under the ESC key. I will tell you later why it is important to load the map editor with Admin permissions in chapter 3. To start the map editor, simply right click the Shortcut we made and start the Shortcut with Admin privileges. In Chapter 1 we already enabled the map editor to load the default map. You have successfully prepared the Map Editor now.
#MULTIWINIA HOW TO USE MAP EDITOR MOD#
WARNING! When entering the Map Editor, Mods will not work as intended and may let the game crash! To prevent this, add to Target also "-noworkshop" AND empty out (or rename) your mod folder! edit means that the map editor will be loaded, and in our example we will load the default map - europe. In the properties, add at "Target" "-edit europe". When created the shortcut, rightclick the shortcut and enter the properties.
![multiwinia how to use map editor multiwinia how to use map editor](https://www.newgamernation.com/wp-content/uploads/2011/05/1-300x191.jpg)
Now, go into the folder "bin", "win_圆4" and rightclick "eurotrucks2.exe". Your ETS2 Main Directory can be found normally at C:\Program Files (x86)\Steam\steamapps\common\Euro Truck Simulator 2, but if you have a custom directory you have to navigate to it.Ĭreate a new folder called "base_map" and inside the folder base_map, create the folder "map". FIND YOUR ETS2 MAIN DIRECTORY AND CREATE A SHORTCUT OF EUROTRUCKS2.EXE Now, as we have enabled the Developer Tools we now have to create of ETS2 a shortcut to access the Map Editor.Ĥ. 0 means "Disabled" / "False"/ and 1 means "Enabled" / "True".